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djd12
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| 03 Apr 2010 01:53 PM
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I'm making it. I will need some help though.
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djd12
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djd12
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| 03 Apr 2010 01:57 PM
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Can you tell me what to do?
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djd12
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| 03 Apr 2010 01:59 PM
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Can you tell me how to edit the script?
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| 03 Apr 2010 02:00 PM
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What does this mean?
-- Game.Players.PlayerAdded:connect(function(p)
p.Chatted:connect(function(m)
if m == "s1" then
script.Parent.BrickColor = BrickColor.Red()
wait(5)
script.Parent.BrickColor = BrickColor.Yellow()
wait(5)
script.Parent.BrickColor = BrickColor.Green()
wait(5)
script.Parent.BrickColor = BrickColor.Blue()
wait(5)
script.Parent.BrickColor = BrickColor.Black()
end
end)
end)
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djd12
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| 03 Apr 2010 02:03 PM
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I don't know how to make scripts yet.
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| 03 Apr 2010 02:04 PM
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Well, can you help me with editing one?
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djd12
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| 03 Apr 2010 02:07 PM
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I know how to edit them, but not how to make them. I'll look up in free models.
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| 03 Apr 2010 02:08 PM
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Okay, well, do you think you can help me edit this one?
-- Game.Players.PlayerAdded:connect(function(p)
p.Chatted:connect(function(m)
if m == "s1" then
script.Parent.BrickColor = BrickColor.Red()
wait(5)
script.Parent.BrickColor = BrickColor.Yellow()
wait(5)
script.Parent.BrickColor = BrickColor.Green()
wait(5)
script.Parent.BrickColor = BrickColor.Blue()
wait(5)
script.Parent.BrickColor = BrickColor.Black()
end
end)
end)
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| 03 Apr 2010 02:10 PM
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It's a script for a brick.
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djd12
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| 03 Apr 2010 02:11 PM
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The only thing is, if I edit the scripts, it won't work!
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djd12
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| 03 Apr 2010 02:17 PM
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Well, i'll try to look in free models and see how to make one.
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